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ABOUT ME

Hello!

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I'm James, a level designer with a passion for creating compelling player experiences.

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Over the last decade I've had the opportunity to build everything from competitive multiplayer maps to sprawling open-world locations, contributing to projects including Starfield, Fallout 76: Wastelanders, and The Elder Scrolls VI.

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I'm fascinated by environments that evoke curiosity, emotion and a sense of place. My goal is to build environments that feel authentic, memorable, and rewarding to explore. My approach to level design is shaped by an unusual blend of influences. Growing up exploring the forests and waterways of the Gulf Coast instilled in me a deep appreciation of nature and how people naturally move through it. I enjoy hiking and exploring interesting natural places, which continues to inspire the way I think about paths, landmarks, pacing and rewarding exploration. Trips with my family to Italy introduced me to centuries of architecture, history,  and thoughtfully composed spaces that continue to influence how I build believable worlds.

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My academic background gave me a different perspective through which to approach design. I naturally think in terms of patterns, proportion and systems. Those principles influence everything from play navigation and encounter pacing to environmental composition and visual storytelling. 

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Outside of making games, creativity continues to shape much of my life. I'm an artist who enjoys painting landscapes inspired by my experiences, an enthusiastic home cook, and a lifelong musician who plays both guitar and drums. As a gamer a few of my favorite games to play are Dominion, Hearts and League of Legends; ask me about my favorite champions! I love both immersive narrative driven experiences and tense, strategic gameplay. Most importantly I am a husband, and father of two. I find inspiration in the everyday moments that remind me why thoughtfully crafted places matter. Those experiences continually influence my work and inspire my passion for building worlds that players want to return to again and again.

Creating
Memorable Experiences

I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.

Creating
Memorable Experiences

I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.

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