
CONCRETE PLANT
Overview
The Concrete Plant is an industrial outpost that can appear on many planets. The level focuses on combat, verticality and was designed to support the rover vehicle's gameplay. To accommodate the rover I incporated both smaller and larger ramps and locations that can only be reached by using them. While the level was designed with the vehicle experience as a focus, I designed and playtested the location with foot combat in mind as well to ensure both gameplay approaches were satisfying.

Design Process
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Built the level and implemented the encounters
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Designed the level to focus on the vehicle's metrics and combat, placing and testing jumps
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Selected an environmental theme that could support the concept
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Ensured the level still fully supported a combat and exploration experience without the vehicle
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Worked with Environment Artists to complete the aesthetics
iMAGE GALLERY
Creating
Memorable Experiences
I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.

Creating
Memorable Experiences
I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.






