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NEURADYNE BOTANY LABoratory

Overview

The NeuraDyne Botany Laboratory is an overgrown science facility where players explore a lush environment teeming with animals found on the planet. Players can instigate a reaction to grow a massive tree in the center of the facility, allowing them to reach the upper levels and rooftop.

Design Process

  • Designed and built the level

  • Implemented ambush markers and linked planet creatures to interior

  • Scripted activation sequence for tree growing

  • Handled all enable markers, ambushes and navmesh for the enabled tree

  • Collaborated with Environment and Lighting artists to complete visuals

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iMAGE GALLERY

Creating
Memorable Experiences

I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.

Creating
Memorable Experiences

I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.

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