
PARADISO
Overview
Paradiso is a popular beach resort, that is found on the planet Porrima II in the Porrima system. It serves as the hub for several missions, and accommodates a number of vendors.
Design Process
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Collaborated with the Quest Designer and Environment Artist to create the settlement
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Designed the layout to support requested locations for all vendors and missions
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Buildings: Hotel Paradiso, Trade Authority, Chunks, Employee Slums
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Missions: Dear Sister, Debt Forgiveness, First Contact, Lost and Found, Proper Tea Theft, Wanted Guest
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Supported all settlement needs throughout the project, including bug fixes
iMAGE GALLERY
Creating
Memorable Experiences
I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.

Creating
Memorable Experiences
I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.







