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PARADISO

Overview

Paradiso is a popular beach resort, that is found on the planet Porrima II in the Porrima system. It serves as the hub for several missions, and accommodates a number of vendors. 

Design Process

  • Collaborated with the Quest Designer and Environment Artist to create the settlement

  • Designed the layout to support requested locations for all vendors and missions

    • Buildings: Hotel Paradiso, Trade Authority, Chunks, Employee Slums

    • Missions: Dear Sister, Debt Forgiveness, First Contact, Lost and Found, Proper Tea Theft, Wanted Guest

  • Supported all settlement needs throughout the project, including bug fixes​

iMAGE GALLERY

Creating
Memorable Experiences

I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.

Creating
Memorable Experiences

I create levels with interactive environments that come to life through competent scripting and use my knowledge of flow, sightlines, and verticality to realize compelling spaces with fluid gameplay. I have a passion for learning that is expressed through my relentless desire to improve and am driven to help those around me succeed.

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